Below is a post that was originally published on Steve Furman’s Expedient Means Blog. I am re-publishing with Steve’s permission here. He attended a Forrester Marketing Forum session I spoke at on April 8th titled “Marketing’s New Imperative for Success: Engagement”. Steve did a fantastic job covering a number of presentation that were given over… Read More
Posts Tagged ‘Neuromarketing’
On March 2th, 2008 One to One Interactive and MITX bowed the first presentation in its new Engagement Series. Jeremi Karnell, President of One to One Interactive and Tyler Pace, Research Assistant Indiana University School of Informatics presented initial findings from their research titled “Player Engagement & In-Game Advertising“. Hosted by UK Trade & Investment… Read More
Business Week published an article today regarding Neuromarketing in their Technology Section titled “What you Really Want to Buy“. Although the most of the article is rather light (as is most things coming from traditional reporters covering subject matter they don’thave a clue about), it does reference Roger Dooley (blog’s neuormarketingscience.com), Emsense (Quantemo competitior), and… Read More
Late last week I announced that I intended to partially update the definition of Neuromarketing in Wikipedia. Just a couple of minutes ago, I finally made my edits to Wikipedia and I have decided to post about it in order to detail the change and allow for comments, feedback, suggestions, etc. The old definition, which… Read More
Below is a partial definition of Neuromarketing that I plan to use to update the current Wikipedia page dedicated to the subject (which I feel is a bit dated and too narrowly focused): Neuromarketing is a new field of research which uses medical technologies and scientific method to study consumers sensorimotor, cognitive, and affective response… Read More
MIT Media Lab Professor Sandy Pentland discusses his efforts using voice analysis and human physiology to develop metrics associated with our body language to provide greater understanding of human interaction.

