User testing within the video gaming sector is fairly uncommon, however with the introduction of next generation consoles and gaming technology such as the Microsoft Kinect and Sony NGP (Next Generation Portable), it is essential that it becomes more and more widely adopted. In the gaming world user testing is not focussed entirely on the… Read More
Archive for 2011
New Hires initiated through One to One Bootcamp . . .
Maureen Lawson, Manager Talent Acquisition/HR
One to One’s Charlestown, MA location was pleased to recently host 17 participants at our third “Bootcamp” led by Chief People Officer, Bill Haeck. Leaders Ian Karnell and Jeremi Karnell, as well as our Managing Directors, enthusiastically shared their history, visions for and goals of the company, and details surrounding our divisions, One to One… Read More
Measuring Usability: What to Measure and How?
Dr Philip Rhodes, EVP, Managing Director
Historically, usability has focused on the quantifiable aspects of the user experience. For example, how long does it take a user to locate some content or complete a process? Or which route do they use to complete an activity? But although these measures are useful, they do not capture the real experience of the user…. Read More
10 foot design: What if you’re ten feet away from the device you are using?
Dr Alex Dewitt, Senior Customer Experience Consultant
The blur between boundaries of interactive devices means that this year users will be using more and more devices, and will expect to be able to complete the same task on any of them. Need to book a train ticket? Do it from your PS3 whilst laying in bed, your iPhone on the tube, or… Read More

