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Archive for July 10th, 2008

OTOinsight's "Corporate vs. Amateur Efforts in Second Life" Study Timely in Relation to Google's Launch of "Lively"

OTOinsights has  just released the first t=zero report entitled “Serious Games for Marketing: Learnings from Corporate and Amateur Efforts in Second Life.” You can download the full report free of charge here.  The team of Indiana University School of Informatic’s researchers led by Shaowen Bardzell, Ph.D., Jeffrey Bardzell, PH.D., and Tyler Pace,released findings that compare… Read More

 
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